Yeah, that's really, really cool. What did you use to create it? A 3D program?
Login or register to post comments
Submitted by Thriggle on Wed, 01/02/2008 - 23:02.
That is pretty darn awesome. I like that you uploaded the grayscale image that points out all the ship's features as well; they complement each other nicely.
Login or register to post comments
Submitted by Drone on Mon, 01/07/2008 - 04:18.
Hi guys,
And thanks again!
For this particular image, I used a 3D block-out (done in 3ds Max). I used it to establish the angle and the lighting conditions. After that, I took the 3D render, and did the image in Photoshop. As a rough breakdown -- 30% done in 3D, 70% done in 2D.
The big reason for using 3D was actually the fact that I wanted to create a few other renders (the technical schematics, and a simplified 3-view image as well). Having the rough block-out in 3D really save s a lot of time when you want to do mutliple "shots" of the ship. It is perfectly possible to do it all in 2D (matter of fact, it is more fun and pleasant) but 3D is a great shortcut, leaves no room of inconsistencies, and, ultimately, I don't want my 3D to get too rusty :)
As I wote in the genral discussion thread - this ship has to be one of the most beautiful, well-designed, star destroyer type vessels I have ever seen. Your work is amazing.
I placed an invitation on that thread of discussion to ask you to consider joining the Subspace Communications Network ( SCN ) group of artists. www.subspace-comms.net
Submitted by Mazzic on Thu, 12/13/2007 - 13:59.
I'm so glad I was able to convince you to join SWAG!
Submitted by Drone on Sat, 12/15/2007 - 07:24.
And thank you very much for guiding me here to begin with :)
Best regards,
Drone
Submitted by ImperialLackey on Wed, 01/02/2008 - 21:07.
Yeah, that's really, really cool. What did you use to create it? A 3D program?
Submitted by Thriggle on Wed, 01/02/2008 - 23:02.
That is pretty darn awesome. I like that you uploaded the grayscale image that points out all the ship's features as well; they complement each other nicely.
Submitted by Drone on Mon, 01/07/2008 - 04:18.
Hi guys,
And thanks again!
For this particular image, I used a 3D block-out (done in 3ds Max). I used it to establish the angle and the lighting conditions. After that, I took the 3D render, and did the image in Photoshop. As a rough breakdown -- 30% done in 3D, 70% done in 2D.
The big reason for using 3D was actually the fact that I wanted to create a few other renders (the technical schematics, and a simplified 3-view image as well). Having the rough block-out in 3D really save s a lot of time when you want to do mutliple "shots" of the ship. It is perfectly possible to do it all in 2D (matter of fact, it is more fun and pleasant) but 3D is a great shortcut, leaves no room of inconsistencies, and, ultimately, I don't want my 3D to get too rusty :)
Have a nice day guys!
Drone
Submitted by Rick King AIFD on Tue, 12/30/2008 - 16:27.
As I wote in the genral discussion thread - this ship has to be one of the most beautiful, well-designed, star destroyer type vessels I have ever seen. Your work is amazing.
I placed an invitation on that thread of discussion to ask you to consider joining the Subspace Communications Network ( SCN ) group of artists. www.subspace-comms.net
Well done job. Inspiring work.